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They Live : Assault on Cable 54

Created by Iconiq Studios

A cooperative adventure board game based on the cult movie. Use your Kick Ass dice & custom sunglasses to find the hidden enemy within.

Latest Updates from Our Project:

Update 14: Pledge Manager Announcement & Location Phase Video
about 4 years ago – Sat, Apr 25, 2020 at 04:57:14 PM

We are getting close now, only 5 more days to go. So what will you need to do after the campaign? We have teamed up with the premier pledge-management service BackerKit who will be helping us with making your fulfillment simple and stress-free.

You can get more information here at https://www.backerkit.com/for-backers

Video 4 The Location Phase

We hope you enjoy this detailed look at the ‘Location Phase’ and how to trigger the ‘Final Assault’.

*Please note there is dice rolling in this video, consider this a warning for headphone users*

Stay tuned for more updates throughout the final days of the campaign, and remember:

CONFORM, CONSUME, BACK, SHARE, OBEY

Update 13: Stretch Goals, Video 3 and Rulebook Updates
about 4 years ago – Fri, Apr 24, 2020 at 08:45:55 AM

Thank you so much Kickstarter community, you have done it. You completed our campaign and unlocked our final goal. The VHS stretch goal box is now fully funded.

We have 7 more days to go and we understand that a lot of you are asking for more goals. There are two key considerations to look at with this. Firstly we unlocked one of our big goals at community request very early on, and this caused us to rework our initial stretch plan, based on your feedback. Secondly, this is not about padding the game out with unnecessary content that impacts the balance/enjoyment, for the sake of extracting more money from the community.

That said, we do want to celebrate with you all, and there is one character idea that we had very early on, that we don’t want to leave on the cutting room floor. So what we are going to do is develop this character over the remainder of the campaign. We will not be setting a stretch amount, but we will make sure it will be in every copy of the game as a thank you to all of you.

Video 3 The Response Phase

We hope you enjoy this detailed look at the response phase and combat (including PVP).

*Please note there is dice rolling in this video, consider this a warning for headphone users*

Rulebook Update 3

A NOTE FROM MATT LEES (RULEBOOK AUTHOR):

With just over a week to go, I am absolutely overwhelmed with the support from everyone in our amazing community.

We’ve had some fantastic feedback from the rulebook and I’ve made adjustments accordingly.

I’d also like to extend my gratitude to you all for being patient while Andy put together these great spotlight videos.

Naturally, I would have loved to be there and introduce myself to you all, but sadly, the current climate won’t allow it. That being said, Andy and Jo are doing a brilliant job and I’m very much there in spirit.

https://iconiqstudios.com/wp-content/uploads/2020/03/THEY_LIVE_RULEBOOK.pdf

CORE MECHANICS:

Page 8. The section titled ‘ENEMY TILES’ has been reworked and expanded for better clarity.

SETTING UP THE GAME:

Page 11. ‘STEP 9’ has been expanded slightly to contain the following:

  • Before starting the normal turn cycle, the Resistance Leader and each other player in clockwise order must read the intro card from their personal story deck and perform the required test.

This card and outcome sets the scene for the character’s introduction for the story to come.

THE ACTION PHASE:

Page 12. The action ‘TRADE’ has been expanded upon with the following text:

Players can give any Resistance cards, scrap or glasses tokens to another player on the same space.
As part of the same action, the other player may trade in return but does not have to.

Any weapons or item cards traded in this way are not automatically equipped by the receiving player. Instead, the recipient will need to perform a REORGANIZE action.

Similarly, if a player trades a weapon or item from their equipped slots, they will need to perform a further REORGANIZE action to equip new cards.

THE RESPONSE PHASE:

Page 13. The opening of the response phase, where enemy tiles are moved to engage wanted players has been expanded to cover drawn wanted levels:

If 2 or more players in the same area are equal distance from an enemy tile, and have the same number of wanted tokens, each player must roll STEALTH to determine who is most visible to the enemy.

The enemy tile will move towards the player with the least successes.

In the event of a draw, players reroll until resolved.

Page 18. In the event of drawn PVP combat, the following has been added:

If neither player deals any damage, the fight continues. Both players reroll their combat dice until one player damages the other.

Page 19. The flow chart has been amended to include the above.

THE LOCATION PHASE:

Page 20. The section titled ‘INTERACT WITH THE SPACE’  has been expanded and more imagery added for better clarity.

Finally, everyone at from team Iconiq would like to thank you all again for helping us not only fund our first game on this platform, but also complete every stretch goal.

Until next time:

CONFORM, CONSUME, BACK, SHARE, OBEY

Update 12: Action Phase video & new T-Shirt add-on
about 4 years ago – Fri, Apr 24, 2020 at 06:42:46 AM

Good evening from the UK. We hope you are all well and that you have had a great start to the week.

The reception to the first set-up video was very positive, and I would like to thank you for all of your kind words. The current isolation makes it difficult to do some of this, but your support has really made it far easier to power through. (If you missed video 1 it is now on the campaign page under ‘VIDEOS’)

As a result, we would like to present today’s video that details the action phase.

Please be warned there are a few spoilers for a character opening at the beginning, but feel free to move on to the timestamp 05:52 to avoid any story content.

Action movie style T-shirt add-on

We have had a number of people requesting a certain piece of art in t-shirt form via our messages over the last couple of days. I can now confirm that we are now making the VHS style cover art available in T-shirt form from today.

If you need any help understanding how to up your pledge levels to include add-ons, just hop over to the FAQ section where you will find details of how to adjust your level and include any of the great add-ons available.

Thank you for all of your amazing support. We are aware that these are very difficult times for everyone at the moment, but I do want to express our gratitude to each and every one of you that has helped to make this game a reality.

Remember:

CONFORM, CONSUME, BACK, SHARE, OBEY

Update 11: Setting up the game video content.
about 4 years ago – Fri, Apr 24, 2020 at 06:42:35 AM

We are rapidly heading towards that final stretch goal and we have some other treats in store for you too.

We have heard you loud and clear on the video content front, and today we would like to show you the first in our series of videos.

Today’s video features the set up of the game and an overview of the components (and the hidden images for both cards and character boards)

All of these videos are in various stages of completion as all of the parts have needed to be filmed in one location due to lockdown.

We hope you have enjoyed the first video, just remember:

CONFORM, CONSUME, BACK, SHARE, OBEY

Update 10: The Final Stretch Goal
about 4 years ago – Fri, Apr 24, 2020 at 05:04:14 AM

You have done it again, breaking that 90k goal and unlocking Demolition Frank. Now it’s time to announce our final stretch goal.

VHS Style Stretch Goal Box:

We wanted to give you something useful, that also had the perfect 80’s style fitting with our stretch goal characters. The VHS styling is the perfect companion piece for all of your extra Kickstarter exclusive content. This item will be coming flat-packed to ensure that there are no additional charges for shipping, and it will be very easy to assemble.

Although this is our final stretch goal, this does not mean that the updates end here. Expect more updates over the next few days including video content of the game(Easier said than done in isolation!).

Thank you for helping us to complete fund the project and also unlock all stretch goals. Stay tuned for updates and remember:

CONFORM, CONSUME, BACK, SHARE, OBEY